Wednesday, July 29, 2015

Gaius ludus vlogs - what system for a giant robot rpg?





Thursday, July 23, 2015

Combat Paradigms in rpg – Individual, Group, Spotlight and Scene combat




Sunday, June 21, 2015

A change of seasons




The strange thing about things is that things change. Evolution - in the sense of transformation, not necessarily 'advancement' - is one of the great constants of life. And to those that have been following this blog over the year, they might see how it's now changed. Where does that come from?

Wednesday, June 17, 2015

Monday, June 8, 2015

Tuesday, June 2, 2015

Rpg Question – How can we handle Giant creatures in Old School?


A Hill Giant
How the hell can a human fight it?

The group of adventures, after many days inside the gigantic dungeon, crawls their way inside the monolithic cave of the ancient Red Dragon. With a haunting presence the size of a tower, eyes glistening malignant with fiery rage, its mouth oozing flames hotter than the sun, the dragon smiles for the worthy opponents that rivals its magnificence. Then, the brave warrior, with sword in hands, leads the charge attack, screamming: “I attack the beast with all my might!”.

Monday, June 1, 2015

RPG Reflections - What makes an Old School System?



I've been giving some thought about this simple, yet puzzling question. What makes an Old School system feel like one? Or, in other words, what are the components that, put together, create what 'feels like' an old school game?

Where have I been?



It's been basically 9 months since I've last posted here. So, what happened?